Sovereign’s Pride

Here are the characters for my “Sovereign’s Pride” Fate Core game at Big Bad Con this year.   I have divided them up into three categories as per “Blue Rose”:  Adept (people good at magic), Expert (people good at skills), and Warrior (people good at combat).

In addition to the two cats in each group, I have added one non-rhy cat.  The party can have a maximum of one of these three characters and they must be bonded to one of the rhy cats.

There were some formatting problems on some of the character sheets converting from GIMP to PDF.  But it’s late and I want to get this up, so I will fix them in the morning.  I’ll also get up the magic sheets for the adepts.






League of Extraordinary Felines

These are the characters for my upcoming “League of Extraordinary Felines” game at Big Bad Con.  Once I have the character sheets done (hopefully in a day or two) I’ll append them, but for now here are the thumbnails of the characters.


Name:  Lady White Heather (p. 1, p. 2)

Breed:  White Angora

Inspired by:  real cat!

Lady White Heather is Queen Victoria’s cat, and the leader of the League of Extraordinary Felines.  She is the cat who saw the need for cats to defend the realm, and she personally traveled the world to recruit each and every member.



Name:  Hisoka (“Secret”) (p. 1, p. 2)

Breed:  Bakeneko

Inspired by:  Japanese folklore

Hisoka is one of the mysterious cat spirits from Japan.  She is the team’s stealth and infiltration expert, able to vanish, move quickly and silently, and strike from shadows.  They can also transform temporarily into a demon form, though this is not without risk.


Name:  Dinah (p. 1, p. 2)

Breed:  Cat Sith

Inspired by:  Alice’s pet kitten, and fairy lore

A perpetual kitten in appearance, Dinah is actually a fairy cat, able to use her glamour to change her appearance, read minds, hypnotize, and other amazing feats


Name:  Growltiger (p. 1, p. 2)

Breed:  Dock cat

Inspired by:  “Old Possum’s Guide to Practical Cats”

Growltiger is a brawler, pure and simple.  He has knowledge of the London underworld, and is always willing to take on all comers.  Generally doesn’t like anyone, but has a soft spot for Lady White Heather.



pluto-sepiaName:  Pluto (p. 1, p. 2)

Breed:  Domestic shorthair

Inspired by:  Edgar Allan Poe’s “The Black Cat”

Pluto is a master of the dark mystical arts, able to project his consciousness into astral space, fly, sense magic, and cast a variety of useful spells.  Such actions tire him however.



tabithaName:  Tabitha Twitchit (p. 1, p. 2)

Breed:  House cat

Inspired by:  Beatrix Potter

Tabitha doesn’t have amazing powers or mystical abilities like most of the members of the League, but she is very clever, highly skilled, and level-headed, which helps her deal with a variety of situations that others may find confusing or difficult.  She is also the only one who can deal with Victorian era technology.

ta-miu Name:  Ta Miu (p. 1, p. 2)

Breed:  Egyptian

Inspired by:  real cat (mummified with Crown Prince Thutmos)

Ta Miu is a mummy, given eternal life via a secret ceremony.  He is amazingly tough and resilient to harm, as well as being extraordinarily fast.

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RPG a Day: Day 30

Describe the ideal game room if the budget was unlimited.

Image result for RPG Gaming room

Honestly, furnishings are secondary after a certain basic minimum is met.  A nice, sturdy table capable of seating perhaps eight people, comfortable chairs for people to sit in.  Enough room that the table and chairs aren’t crowded.  A floor-to-ceiling book shelf full of games, and some additional shelving for miniatures.  A small cabinet to put gaming supplies in.  A refrigerator and a small kitchenette for food.  A bathroom nearby because we’re getting older.

Some sort of audio-visual aids for laptops and the like, a white board, a projector and screen, and a stereo system would also be nice.


RPG a Day: Day 29

You can game anywhere on earth, where would you choose?

Image result for Deepest spot on earth

The bottom of the Mariana Trench.  Nobody would wander off.  There would be no cell phone reception.  Nobody outside the gaming group could wander in or call or text.  And even if someone did decide to leave they would have to spend considerable time decompressing and we could continue to game while that happened.  As an added benefit, deep ocean life could be used as illustrations for horror games.

Image result for deep ocean vent life

Or weird pokemon


RPG a Day: Day 28

Thing that you would be most surprised a friend had not seen or read?

Um – a sunset?

Image result for Sunset

No, no – what film or novel would you be most surprised a friend had not seen or read?

That’s not what the question asked.

Give me a break.  Space was limited.


I have no idea what this has to do with RPGs, but I recently discovered that a good friend of mine, a wargamer of many years, had never read James Mitchener’s Tales of the South Pacific.

Needless to say I am planning a gift for the near future.



RPG a Day: Day 27

Most unusual circumstance or location in which you have gamed?

Image result for car in the rain broken down

Sophie has already told this story on her blog, and told it well, so I will just provide a link.



RPG a Day: Day 26

What hobbies go well with RPGs?

Image result for tabletop Games

  • LARPing
  • Cooking (having a hobby of “doing dishes” works even better, but this is rare)
  • Miniature painting
  • Board gaming
  • Miniatures tabletop gaming
  • Reading
  • Theater
  • Astronomy
  • Science
  • Movies

RPG a Day: Day 25

What makes for a good character?

Image result for Character drawing

  1. Parents.  Or at least some sort of  background connection to the world.  Orphaned loners – been there, done that, it doesn’t build an interesting campaign.
  2. A useful niche.  Every character should have something that they are better at than any other member of the group, and this should be something useful.  “Useful” is somewhat vague because all campaigns and characters are different, but generally speaking you will get more utility out of a character who is the best private investigator on Babylon 5 than a character who is the best pastry chef on Babylon 5.
  3. An ability to support other characters.  This doesn’t mean that you need to be a full-blown support character, but sometimes other characters will have the limelight, and the best thing your character can do is help them make the best of that.
  4. Created by you.  Pregens are useful in a lot of situations, but they don’t take the place of a character that you create yourself.
  5. Not an asshole.  The main reason that characters are assholes is that they are being played by assholes, but sometimes you do get a perfectly well-meaning player who just doesn’t understand why their superhero modeled on Archie Bunker doesn’t work well in your pan-African near future campaign.  Asshole characters typically take up far more play time than their rightful share, and often irritate the other players to the point of murder.

RPG a Day: Day 24

What is the game that you are most likely to give to others?

Image result for Fate Accelerated

Inexpensive.  Simple.  Versatile.

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RPG a Day: Day 23

Share your best “worst luck” stories.

Back in the day – way back in the day – we played D&D.  We had just discovered Dave Hargrave’s Arduin and decided to give the critical hit and fumble tables a try.  They worked OK for awhile, but of course stochastic events  eventually caught up with us.

GM (me):  “You enter the room.  There is an old fountain there, from which emerge four GIANT TOADS!”

Player 1:  “I draw my sword and hit one!”  (rolls)  “Oh no, a ‘1’!”

GM (rolls on chart):  “You fumble your swing and hit yourself in the head, giving yourself a skull fracture.  You’re out.”

Player 2:  “I fire an arrow at one of the toads!  (rolls).  “Another ‘1’!”

GM (rolls on chart):  “You miss and accidentally hit another character” (rolls)  “Player 1, you get hit for 6 points of damage!”

Player 1:  “I’m dead.”

GM:  “The toads attack…  miss, miss, miss, critical! ” (rolls):  “Player 2, the toad ruptures an artery with its tongue.  You die in…” (rolls) “one round.”

Player 2:  “Fuck!”

Player 3:  “I cast lightning bolt!”  (rolls) “Another ‘1’!”

Player 4:  “We’re screwed.”

GM:  (rolls on chart):  “The spell goes wild, hitting everyone in range for 1d20 damage.  You’re all in range.  You take 18 damage each.”

Player 3:  “Dead.”

Player 4:  “Dead.”

GM:  “Guys, lets not use the critical hit and fumble tables anymore.”

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