FATE OF ALDIS: converting “Blue Rose” to FATE


A couple of weeks back I did a quick and dirty conversion of “Blue Rose” to the FATE Core system for Big Bad Con.  The project created a certain amount of interest, so I thought I would write a few articles on converting Blue Rose to FATE Core.

In a somewhat wider sense, this is also a discussion of how to do quick and dirty conversion of other game systems to FATE Core.  It isn’t really a full conversion in itself, but rather some ideas of how to use certain portion of FATE as a toolkit for using other settings.

ON TO PART I

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